Experience
3D Artist / Senior Maya Generalist - 2007 – Present
MPC / The Mill / Smoke & Mirrors / ILP / Mainframe / Unit TV / Fieldtrip / Crystal CG / SaddingtonBaynes / RainPost /
• Highly skilled in most aspects of Post production and Visual Effects
• On Set Supervision, Modelling, Texturing, Lighting and Rendering, Cloth, Particles etc
• Digital Sculpting, Character Creation, Environment Creation, Matte Painting, VFX
• Clients include: Sony, Nintendo, ITV, Sky, Discovery Channel, Mclaren, Audi, Honda, Unilever, Cartoon Network, NBC Universal, Fox, Ford, Trion Worlds.
Lead Visualisation Artist/ Environment Artist/ Designer - 2001 - 2007
M-is, Place Ltd, Purplehouse communications, Fuzz 3D, Visualise, Pixelfun Ltd, HED, S.O.M, Wilkinson eyre, Sheppard Robson, EDCO Design,
• Freelance Visualisation and Environment Creation
• Project management of large scale projects from concept development to client liaison.
• Animation, interactive presentations & Photomontage
• Master planning graphics and presentation Material
Qualifications
2009 VFX Graduate Escape Studios
1999 Post Graduate Diploma Landscape Architecture
1997 BA (Hons) Landscape Architecture
1993 A-levels: Geography, Biology, Art
Highly Creative with Advanced Design, Illustrative & Communication skills coupled with excellent imagination and computer knowledge. Control over many media and Graphic styles. A passion for post production with a clear understanding of VFX Pipeline and practices. Excellent organizational & communication skills coupled with project management experience.
Skills
Promax USA Gold Award for Art Direction and Design June 2012
Awards
Autodesk Maya 2014, 3D Studio Max 9-2013, Mental Ray, Vray, Arnold, ZBrush, Mudbox, Boujou, PFTrack, HDR Shop, Nuke 6.0, Adobe Creative suite.
Software
2010 - present
2010 - present